Game development methodology

The Hexmoth Method

A proven approach to game development that balances technical excellence with player satisfaction

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Our Foundation

Game development works best when grounded in clear principles. These core beliefs shape how we approach every project, from initial concept discussions to final delivery.

Feel Matters More Than Features

A game with three polished mechanics that feel satisfying beats one with ten mechanics that feel adequate. We prioritize tuning gameplay feel over adding more features. This means spending time on physics parameters, animation timing, and audio feedback until interactions feel right.

Code Quality Enables Evolution

Games often need to change after launch. Clean, well-documented code makes updates feasible. We write code assuming it will be modified six months later by someone who wasn't involved in the original development. Clear naming, logical structure, and comprehensive comments are standard practice.

Iteration Reveals Truth

Initial designs rarely survive contact with actual gameplay. We expect to iterate on mechanics, difficulty curves, and progression systems. Rather than trying to perfect everything upfront, we build quickly, test honestly, and adjust based on what we learn. This approach finds problems when fixing them is still straightforward.

Communication Prevents Problems

Most project challenges stem from misaligned expectations. We communicate frequently about progress, challenges, and decisions. When something isn't working as expected, we say so early. Regular updates keep everyone informed and create opportunities to adjust course before small issues become large problems.

How We Work

Our development process adapts to each project's needs while maintaining core practices that ensure quality outcomes.

01

Discovery & Planning

We start by understanding your vision, target platforms, and constraints. This phase produces clear technical specifications, realistic timeline estimates, and shared understanding of what success looks like. We identify potential challenges early and plan how to address them.

02

Core Mechanics

Early development focuses on getting core gameplay working and feeling right. Physics systems, word validation, or cross-platform foundations get built and tested. This phase produces playable prototypes that demonstrate the essential game experience, even if assets are still placeholder.

03

Feature Development

With core mechanics proven, we expand functionality. Level systems, progression mechanics, UI components, and platform integrations get implemented. Regular builds let you see progress and provide feedback that shapes ongoing development decisions.

04

Polish & Refinement

Games transition from functional to satisfying. We tune difficulty curves, adjust timing, optimize performance, and fix edge cases. Visual polish, audio feedback, and subtle animation improvements make the experience feel professional. This phase transforms good games into enjoyable ones.

05

Testing & Documentation

Systematic testing across target platforms ensures everything works as expected. We document code architecture, create maintenance guides, and prepare deployment instructions. This phase sets up successful launches and enables future updates without friction.

06

Launch & Support

Final builds get prepared for distribution. Platform-specific requirements get handled, whether app store submissions or web deployment. Post-launch, we remain available to address any issues that arise and provide guidance on updates or expansions.

Flexibility Within Structure

While these phases provide structure, they're not rigid checkpoints. Some projects move quickly through early phases because the vision is clear. Others spend more time in iteration because finding the right feel takes experimentation. We adjust pacing based on what each project needs, maintaining quality standards while respecting timeline constraints.

Built on Proven Practices

Our methodology incorporates established software development practices and game design principles that have demonstrated effectiveness across the industry.

Iterative Development Standards

We follow agile development principles adapted for game creation. Short iteration cycles, regular testing, and continuous feedback loops help identify issues early. This approach has been validated across thousands of software projects and translates well to game development where player experience depends on subtle refinements.

Code Quality Standards

Clean code principles, established through decades of software engineering research, guide our implementation. Maintainable code reduces long-term costs and enables features to be added reliably. We apply SOLID principles where appropriate, use consistent naming conventions, and maintain comprehensive documentation.

Player-Centric Design Research

Game design research has identified patterns in what makes games engaging. Flow theory, difficulty curve principles, and feedback loop design inform our approach. We apply these findings practically, tuning mechanics so players experience appropriate challenge levels and clear progression.

Performance Optimization Practices

We apply proven optimization techniques from game engine development. Object pooling for frequently created items, efficient collision detection algorithms, and profiling-guided optimization ensure games run smoothly. These techniques have been refined over years of game development and consistently deliver good performance.

Common Challenges in Game Development

Many game projects face similar obstacles. Understanding these challenges helps us address them proactively.

Common Pitfalls

Feature Overload

Trying to implement too many features without ensuring core mechanics work well

Late Testing

Waiting until development is "complete" to test gameplay with actual players

Technical Debt Accumulation

Taking shortcuts that make future changes increasingly difficult and time-consuming

Unclear Scope

Starting development without defining what "done" looks like leads to endless revisions

Our Approach

Focus on Core Experience

Prioritize making essential mechanics feel great before expanding feature sets

Continuous Playtesting

Early and frequent testing reveals problems when they're still easy to fix

Maintainable Code Standards

Clean architecture from the start makes changes straightforward throughout development

Clear Specifications

Detailed planning phase establishes shared understanding before development begins

What Makes Us Different

Our approach combines technical expertise with genuine focus on player experience and long-term game viability.

Player Experience First

While many developers focus primarily on feature lists, we prioritize how games actually feel to play. This means spending time on subtle details like animation timing, physics parameters, and feedback systems that make interactions satisfying.

Games succeed when players enjoy the experience, not when they have the longest feature list.

Technical Architecture That Lasts

We build games with future updates in mind. Modular architecture, clean separation of concerns, and comprehensive documentation mean games can evolve without requiring complete rewrites.

This approach requires more initial planning but saves significant time and cost over the game's lifecycle.

Realistic Communication

When challenges arise, we discuss them openly rather than working around them quietly. This transparency helps everyone make informed decisions and adjust plans when needed.

We provide honest assessments of what's possible within time and budget constraints, even when that means scaling back initial ambitions.

Knowledge Transfer Focus

We don't create dependencies on our continued involvement. Documentation, code comments, and architecture explanations enable clients to maintain and update their games independently if they choose.

Many clients do continue working with us, but that's their choice rather than a technical necessity.

How We Track Progress

Success in game development needs clear measurement. We track specific metrics that indicate whether projects are progressing well.

1 Technical Milestones

Core mechanics functional and tuned for feel. Platform-specific builds working on target devices. Performance meeting targets across device range. Integration points functional and tested.

These indicators show the technical foundation is solid before expanding features.

2 Gameplay Metrics

Session length aligning with design goals. Completion rates for levels or puzzles matching difficulty targets. Drop-off points identified and addressed. Player progression feeling appropriately paced.

These metrics reveal whether the game delivers the intended experience.

3 Code Quality Indicators

Documentation coverage complete for key systems. Code review revealing minimal technical debt. New features integrating cleanly without breaking existing functionality. Build pipeline producing consistent results.

These factors determine how maintainable the game will be long-term.

4 Client Alignment

Builds matching expectations set in planning. Timeline progressing as estimated or with advance notice of changes. Communication maintaining shared understanding. Feedback incorporated appropriately based on project priorities.

Strong alignment prevents surprises and keeps projects on track.

Regular Progress Reviews

We review these metrics together during development. When indicators suggest potential issues, we discuss adjustments early. This approach catches problems while solutions are still straightforward and prevents late-stage surprises that threaten timelines or quality.

Methodology Refined Through Experience

Effective game development methodology emerges from understanding what actually matters. Technical skills matter, but so does knowing when to iterate versus when to ship, how to balance feature ambition with timeline reality, and which details significantly impact player experience. These insights come from working on diverse projects across different game types and platforms.

Our approach has been shaped by real projects with real constraints. Physics puzzle games taught us about parameter tuning and feel development. Word game projects revealed the importance of content generation pipelines and validation systems. Cross-platform work demonstrated how architecture decisions early in development affect everything that follows. Each project contributed lessons that improved our methodology.

Based in Lisboa and working with international clients, we've seen that good development practices transcend specific technologies or platforms. Clear communication prevents more problems than technical brilliance solves. Well-structured code enables changes that would be impossible with clever but tangled implementations. Player-focused design decisions consistently outperform feature checklists. These principles guide how we approach each new project.

Interested in Our Approach?

We're happy to discuss how our methodology might apply to your specific game project. No obligations, just a conversation about making your game concept work.

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